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Archive

Posts Tagged ‘Effect’

Mass Effect 2 – Conrad Verner Reunion

November 7th, 2010 No comments


Remember that dude from the first game? Yeah that dude. What will Conrad’s future be in ME3? poll below. social.bioware.com

Mass Effect 2: Exclusive Preview – Art Of The Game (Now available on Xbox LIVE)

November 3rd, 2010 No comments


Link to Entire Series: social.zune.net Click above to see Mass Effect 2: Art Of The Game Part 1! Episode 2-5 Exclusively on Xbox Live Search for Art on Xbox Live Zune Mass Effect 2: Art Of The Game Trailer (Now available on Xbox LIVE) Ever wanted to know how a sci-fi masterpiece like BioWare’s Mass Effect 2 gets from the concepting stage to development? Machinima.com’s Art Of The Game gives you a behind-the-scenes look at the inner workings of Mass Effect 2. In this original series all about Mass Effect 2, we travel to Edmonton, Alberta to interview these key members of the BioWare team: Matt Rhodes – Lead Concept Artist Brad Kinley – Lead Animator Adrien Cho – Art Producer Derek Watts – Art Director Armando Troisi – Lead Cinematic Designer The first episode is available right here on Machinima’s YouTube channel; the rest are on Xbox LIVE. Check out our interview with Matt Rhodes here on YouTube now! —————————————— Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Mass Effect UPC 882224355254 BioWare Corp Electronic Arts EA MPN M59-00033 Mass “Effect 2″ UPC 014633159820 MPN 882224355254 video games headshot All Your History BioWare xbox Shepard EA consequence Lead Concept Artist Matt Rhodes BioWare Edmonton Alberta Canada metal

Mass Effect 2 – Great / Funny Moments

October 12th, 2010 No comments


Yep, this clip represents only a tiny fraction of the game’s awesomeness. Maybe there’ll be a ‘part two’, who knows.

Mass Effect 2: Lead Cinematic Designer (Art Of The Game Part 5 of 5) S02E05

October 5th, 2010 No comments


social.zune.net Mass Effect 2: Part 5 of 5 with rest of episodes exclusively on Xbox Live and on Zune. Search for Art of The Game in the Gamer TV section on Xbox Live to download the full series! The fifth episode of Art of the Game focuses on the techniques used by the cinematic design team to create all the cutscenes and interactive dialogue in Mass Effect 2. Lead cinematic designer Armando Troisi demonstrates the various elements of interactive storytelling: pacing, lighting, and scripting. More akin to film editors and directors, the cinematics team at BioWare is largely composed of former machinima creators who all found their way to the company due to their talents in manipulating game engines and models to tell stories. —————————————— Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Mass Effect 2 UPC 882224355254 BioWare Corp Electronic Arts EA MPN M59-00033 014633159820 video games headshot All Your History xbox Shepard consequence Armando Troisi Lead Cinematic Designer metal illusive elusive man bartender villains helmets Subject Zero tattoo scar sequel of the game marvel ultimate alliance me mua space interview draw

Mass Effect 2: Art Producer (Art Of The Game Part 3 of 5) S02E03

September 5th, 2010 No comments


social.zune.net Mass Effect 2: Part 3 of 5 with rest of episodes exclusively on Xbox Live and on Zune. Search for Art of The Game in the Gamer TV section on Xbox Live to download the full series! The third installment of Art of the Game transports you to the darkest and slimiest corridors of the Omega station. How does completed art make it into the final product? How do 3D modelers create environments? How does the art team work together to combine styles? These are some of the questions answered by Adrien Cho, art producer at BioWare, as he demonstrates step-by-step how concepts and objects are inserted into the game world to make it believable and visually compelling. —————————————— Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high “Mass Effect 2″ UPC 882224355254 BioWare Corp Electronic Arts EA MPN M59-00033 014633159820 video games headshot All Your History xbox Shepard consequence Adrien Cho art producer metal illusive elusive man bartender villains helmets Subject Zero tattoo scar sequel of the game marvel ultimate alliance me mua space interview draw

Mass Effect 2: Concept Artist (Art Of The Game Part 1 of 5 Preview) S02E01

September 4th, 2010 No comments


Mass Effect 2: Part 1 of 5 with rest of episodes exclusively on Xbox Live and on Zune at social.zune.net Search for Art of The Game in the Gamer TV section on Xbox Live to download the full series! In this first episode of the five-part Art of the Game series about the making of Mass Effect 2, BioWare lead concept artist Matt Rhodes unveils never-before-seen art and sketches created during the development of the game. See how the Geth have evolved from the original Mass Effect and how a visual idea on paper is translated into a living 3D universe. From aliens to equipment, the inner workings of the creative processa for the sci-fi masterpiece that is Mass Effect 2 are laid bare while simultaneously examining the role of concept art in video game development. —————————————— Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Mass Effect UPC 882224355254 BioWare Corp Electronic Arts EA MPN M59-00033 Mass “Effect 2″ UPC 014633159820 MPN 882224355254 video games headshot All Your History BioWare xbox Shepard EA consequence Lead Concept Artist Matt Rhodes BioWare Edmonton Alberta Canada metal illusive elusive man bartender villains helmets Subject Zero tattoo scar sequel art of the game marvel ultimate alliance me mua space interview

Mass Effect 2: Lead Animator (Art Of The Game Part 2 of 5 Preview) S2E2

September 3rd, 2010 No comments


Mass Effect 2: Part 2 of 5 with rest of episodes exclusively on Xbox Live and on Zune at social.zune.net Search for Art of The Game in the Gamer TV section on Xbox Live to download the full series! Episode number two showcases the incredible animation of Mass Effect 2. Huge robotic mechs, the dialogue system, and yes, even Krogan lips are all challenging elements of animating alien characters and machines. BioWare concept artist Brad Kinley will take you through every moving part of the Mass Effect universe by showcasing the complex and in-depth systems used in making characters move, talk, and fight. See how these various parts come together to form a lynch pin of video game creation and get a glimpse of some brand new footage. —————————————— Follow Machinima on Twitter! Machinima twitter.com Inside Gaming twitter.com Machinima Respawn twitter.com Machinima Entertainment, Technology, Culture twitter.com FOR MORE MACHINIMA, GO TO: www.youtube.com FOR MORE GAMEPLAY, GO TO: www.youtube.com TAGS: yt:quality=high Mass Effect UPC 882224355254 BioWare Corp Electronic Arts EA MPN M59-00033 Mass “Effect 2″ UPC 014633159820 MPN 882224355254 video games headshot All Your History BioWare xbox Shepard EA consequence Lead Animator Brad Kinley BioWare Edmonton Alberta Canada metal illusive elusive man bartender villains helmets Subject Zero tattoo scar sequel art of the game marvel ultimate alliance me mua space interview draw video game